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Vaalbara
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Vaalbara

Vaalbara

Neolithic clan leaders settle once and for all who will rule them all. 

2-5 Players  |  20 Mins  |  Ages 10+

Features: Hand Management, Hidden Victory Points, Open Drafting, Set Collection, Simultaneous Action Selection, Turn Order: Role Order

Theme: Card Game, Political, Prehistoric

Description:

Each player plays as a clan leader and has to secretly and wisely play a card from their hand, representing a member of their tribe, to try to take over some territories. Strategy and timing will be crucial for scoring! The player that scores the most points after 9 rounds wins the game.

Subcontinent of Vaalbara, Neolithic era. Your tribe sets out to explore uncharted lands in order to establish sedentary villages. Use the various talents of your tribe to optimize your development, expand your territory and enforce your hegemony!

All players have the same deck of 12 cards representing the members of their tribe. Each turn, players choose secretly one card. In the order of initiative of the revealed Characters, players will be able to activate their powers and take over one of the available Territories. Each type of Territory has its own way of scoring points (collection, pair, diversity, risk…). Deciding between playing the best powers and high initiatives at the most opportune moment will be difficult. After 9 rounds, the player with the most points wins the game and unites the tribes of the continent under their banner!

Contents:

  • 51 Land Cards
  • 60 Character Cards
  • 75 Victory Points Tokens
  • 1 Rulebook

Awards & Honors:

  • 2023 5 Seasons Best International Card Game Nominee
$8.46

Original: $28.20

-70%
Vaalbara

$28.20

$8.46

Vaalbara

Neolithic clan leaders settle once and for all who will rule them all. 

2-5 Players  |  20 Mins  |  Ages 10+

Features: Hand Management, Hidden Victory Points, Open Drafting, Set Collection, Simultaneous Action Selection, Turn Order: Role Order

Theme: Card Game, Political, Prehistoric

Description:

Each player plays as a clan leader and has to secretly and wisely play a card from their hand, representing a member of their tribe, to try to take over some territories. Strategy and timing will be crucial for scoring! The player that scores the most points after 9 rounds wins the game.

Subcontinent of Vaalbara, Neolithic era. Your tribe sets out to explore uncharted lands in order to establish sedentary villages. Use the various talents of your tribe to optimize your development, expand your territory and enforce your hegemony!

All players have the same deck of 12 cards representing the members of their tribe. Each turn, players choose secretly one card. In the order of initiative of the revealed Characters, players will be able to activate their powers and take over one of the available Territories. Each type of Territory has its own way of scoring points (collection, pair, diversity, risk…). Deciding between playing the best powers and high initiatives at the most opportune moment will be difficult. After 9 rounds, the player with the most points wins the game and unites the tribes of the continent under their banner!

Contents:

  • 51 Land Cards
  • 60 Character Cards
  • 75 Victory Points Tokens
  • 1 Rulebook

Awards & Honors:

  • 2023 5 Seasons Best International Card Game Nominee

Product Information

Shipping & Returns

Description

Neolithic clan leaders settle once and for all who will rule them all. 

2-5 Players  |  20 Mins  |  Ages 10+

Features: Hand Management, Hidden Victory Points, Open Drafting, Set Collection, Simultaneous Action Selection, Turn Order: Role Order

Theme: Card Game, Political, Prehistoric

Description:

Each player plays as a clan leader and has to secretly and wisely play a card from their hand, representing a member of their tribe, to try to take over some territories. Strategy and timing will be crucial for scoring! The player that scores the most points after 9 rounds wins the game.

Subcontinent of Vaalbara, Neolithic era. Your tribe sets out to explore uncharted lands in order to establish sedentary villages. Use the various talents of your tribe to optimize your development, expand your territory and enforce your hegemony!

All players have the same deck of 12 cards representing the members of their tribe. Each turn, players choose secretly one card. In the order of initiative of the revealed Characters, players will be able to activate their powers and take over one of the available Territories. Each type of Territory has its own way of scoring points (collection, pair, diversity, risk…). Deciding between playing the best powers and high initiatives at the most opportune moment will be difficult. After 9 rounds, the player with the most points wins the game and unites the tribes of the continent under their banner!

Contents:

  • 51 Land Cards
  • 60 Character Cards
  • 75 Victory Points Tokens
  • 1 Rulebook

Awards & Honors:

  • 2023 5 Seasons Best International Card Game Nominee

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Vaalbara | Titan Pop Culture